VERDENHALVEN, Annemieke Lea, BROCKER, Annabell, RÖPKE, René, SCHROEDER, Ulrik und BORCHERS, Jan, 2023. Integration of gamification into Jupyter Lab with a human-centered design approach. Aachen: Universitätsbibliothek der RWTH Aachen.
Elsevier - Harvard (with titles)Verdenhalven, A.L., Brocker, A., Röpke, R., Schroeder, U., Borchers, J., 2023. Integration of gamification into Jupyter Lab with a human-centered design approach. Universitätsbibliothek der RWTH Aachen, Aachen. https://doi.org/10.18154/RWTH-2023-00427
American Psychological Association 7th editionVerdenhalven, A. L., Brocker, A., Röpke, R., Schroeder, U., & Borchers, J. (ca. 2023). Integration of gamification into Jupyter Lab with a human-centered design approach [Cd]. Universitätsbibliothek der RWTH Aachen. https://doi.org/10.18154/RWTH-2023-00427
Springer - Basic (author-date)Verdenhalven AL, Brocker A, Röpke R, Schroeder U, Borchers J (2023) Integration of gamification into Jupyter Lab with a human-centered design approach. Universitätsbibliothek der RWTH Aachen, Aachen
Juristische Zitierweise (Stüber) (Deutsch)Verdenhalven, Annemieke Lea/ Brocker, Annabell/ Röpke, René/ Schroeder, Ulrik/ Borchers, Jan, Integration of gamification into Jupyter Lab with a human-centered design approach, Aachen 2023.