Vom 20.12.2025 bis 11.01.2026 ist die Universitätsbibliothek geschlossen. Ab dem 12.01.2026 gelten wieder die regulären Öffnungszeiten. Ausnahme: Medizinische Hauptbibliothek und Zentralbibliothek sind bereits ab 05.01.2026 wieder geöffnet. Weitere Informationen
ISO-690 (author-date, English)

GANG ZHAO, LIJUN YANG, BILING HU und JING WANG, 2025. A Generative Artificial Intelligence (AI)-Based Human-Computer Collaborative Programming Learning Method to Improve Computational Thinking, Learning Attitudes, and Learning Achievement. Journal of Educational Computing Research. 1 September 2025. Vol. 63, no. 5, p. 1059-1087. DOI 10.1177/07356331251336154.

Elsevier - Harvard (with titles)

Gang Zhao, Lijun Yang, Biling Hu, Jing Wang, 2025. A Generative Artificial Intelligence (AI)-Based Human-Computer Collaborative Programming Learning Method to Improve Computational Thinking, Learning Attitudes, and Learning Achievement. Journal of Educational Computing Research 63, 1059-1087. https://doi.org/10.1177/07356331251336154

American Psychological Association 7th edition

Gang Zhao, Lijun Yang, Biling Hu, & Jing Wang. (2025). A Generative Artificial Intelligence (AI)-Based Human-Computer Collaborative Programming Learning Method to Improve Computational Thinking, Learning Attitudes, and Learning Achievement. Journal of Educational Computing Research, 63(5), 1059-1087. https://doi.org/10.1177/07356331251336154

Springer - Basic (author-date)

Gang Zhao, Lijun Yang, Biling Hu, Jing Wang (2025) A Generative Artificial Intelligence (AI)-Based Human-Computer Collaborative Programming Learning Method to Improve Computational Thinking, Learning Attitudes, and Learning Achievement. Journal of Educational Computing Research 63:1059-1087. https://doi.org/10.1177/07356331251336154

Juristische Zitierweise (Stüber) (Deutsch)

Gang Zhao/ Lijun Yang/ Biling Hu/ Jing Wang, A Generative Artificial Intelligence (AI)-Based Human-Computer Collaborative Programming Learning Method to Improve Computational Thinking, Learning Attitudes, and Learning Achievement, Journal of Educational Computing Research 2025, 1059-1087.

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