KIM, Seungmo, 2021. Adding Interactivity to Education of Complex Wireless Networks Using Digital Game-Based Learning. In: . 13 Oktober 2021.
Elsevier - Harvard (with titles)Kim, S., 2021. Adding Interactivity to Education of Complex Wireless Networks Using Digital Game-Based Learning, in: . https://doi.org/10.1109/FIE49875.2021.9637160
American Psychological Association 7th editionKim, S. (2021, Oktober 13). Adding Interactivity to Education of Complex Wireless Networks Using Digital Game-Based Learning. https://doi.org/10.1109/FIE49875.2021.9637160
Springer - Basic (author-date)Kim S (2021) Adding Interactivity to Education of Complex Wireless Networks Using Digital Game-Based Learning
Juristische Zitierweise (Stüber) (Deutsch)Kim, Seungmo, Adding Interactivity to Education of Complex Wireless Networks Using Digital Game-Based Learning, 2021, .