Treffer: Helping high schoolers move the (virtual) world.
Title:
Helping high schoolers move the (virtual) world.
Authors:
Source:
IEEE computer graphics and applications [IEEE Comput Graph Appl] 2013 Jan-Feb; Vol. 33 (1), pp. 70-4.
Publication Type:
Journal Article; Research Support, Non-U.S. Gov't
Language:
English
Journal Info:
Publisher: IEEE Computer Society Country of Publication: United States NLM ID: 9881869 Publication Model: Print Cited Medium: Internet ISSN: 1558-1756 (Electronic) Linking ISSN: 02721716 NLM ISO Abbreviation: IEEE Comput Graph Appl Subsets: MEDLINE
Imprint Name(s):
Original Publication: [Los Alamitos, CA] : IEEE Computer Society : National Computer Graphics Association, [c1981-
MeSH Terms:
Entry Date(s):
Date Created: 20140509 Date Completed: 20151021 Latest Revision: 20140508
Update Code:
20250114
DOI:
10.1109/MCG.2013.6
PMID:
24807883
Database:
MEDLINE
Weitere Informationen
In a workshop, high school students built a virtual world for a car-racing game. The prerequisites were math-rather than programming-skills; instructional scaffolding (OpenGL templates and tutors) aided students through their programming tasks. This workshop was an alternative to other measures (for example, Microsoft's recent campaign) to get high school students interested in computer science.