Vom 20.12.2025 bis 11.01.2026 ist die Universitätsbibliothek geschlossen. Ab dem 12.01.2026 gelten wieder die regulären Öffnungszeiten. Ausnahme: Medizinische Hauptbibliothek und Zentralbibliothek sind bereits ab 05.01.2026 wieder geöffnet. Weitere Informationen
ISO-690 (author-date, English)

HAFIFI, Raihan und AZIZAH, Nurul, 2024. The Influence Attribute Product to Loyalty Consumer Through Satisfaction Consumer as Intervening Variables (Case Study on Players Games Online Valorant in Surabaya City). International Journal of Economics (IJEC). 1 Januar 2024. Vol. 3, no. 1, p. 83-97. DOI 10.55299 jec.v3 i1.569.

Elsevier - Harvard (with titles)

Hafifi, R., Azizah, N., 2024. The Influence Attribute Product to Loyalty Consumer Through Satisfaction Consumer as Intervening Variables (Case Study on Players Games Online Valorant in Surabaya City). International Journal of Economics (IJEC) 3, 83-97. https://doi.org/10.55299 jec.v3 i1.569

American Psychological Association 7th edition

Hafifi, R., & Azizah, N. (2024). The Influence Attribute Product to Loyalty Consumer Through Satisfaction Consumer as Intervening Variables (Case Study on Players Games Online Valorant in Surabaya City). International Journal of Economics (IJEC), 3(1), 83-97. https://doi.org/10.55299 jec.v3 i1.569

Springer - Basic (author-date)

Hafifi R, Azizah N (2024) The Influence Attribute Product to Loyalty Consumer Through Satisfaction Consumer as Intervening Variables (Case Study on Players Games Online Valorant in Surabaya City).. International Journal of Economics (IJEC) 3:83-97. https://doi.org/10.55299 jec.v3 i1.569

Juristische Zitierweise (Stüber) (Deutsch)

Hafifi, Raihan/ Azizah, Nurul, The Influence Attribute Product to Loyalty Consumer Through Satisfaction Consumer as Intervening Variables (Case Study on Players Games Online Valorant in Surabaya City)., International Journal of Economics (IJEC) 2024, 83-97.

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