ISO-690 (author-date, English)

SAGI, Bhargava Rohit und SILVESTRINI, Rachel, 2017. Application of combinatorial tests in video game testing. Quality Engineering. 1 Oktober 2017. Vol. 29, no. 4, p. 745-759. DOI 10.1080/08982112.2017.1300919.

Elsevier - Harvard (with titles)

Sagi, B.R., Silvestrini, R., 2017. Application of combinatorial tests in video game testing. Quality Engineering 29, 745-759. https://doi.org/10.1080/08982112.2017.1300919

American Psychological Association 7th edition

Sagi, B. R., & Silvestrini, R. (2017). Application of combinatorial tests in video game testing. Quality Engineering, 29(4), 745-759. https://doi.org/10.1080/08982112.2017.1300919

Springer - Basic (author-date)

Sagi BR, Silvestrini R (2017) Application of combinatorial tests in video game testing.. Quality Engineering 29:745-759. https://doi.org/10.1080/08982112.2017.1300919

Juristische Zitierweise (Stüber) (Deutsch)

Sagi, Bhargava Rohit/ Silvestrini, Rachel, Application of combinatorial tests in video game testing., Quality Engineering 2017, 745-759.

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