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Introduction to Java Through Game Development ; Learn Java Programming Skills by Working with Video Games
Brusca, Victor G.
ISBN 9781484289501 9781484289518.
Programming competencies in university students through game development.
Castillo-Salvatierra, Luis ; Cárdenas-Cobo, Jesennia ; de la Fuente-Burdiles, Claudia ; et al.
Frontiers in Education; 2025, p1-8, 8p
The Influence Attribute Product to Loyalty Consumer Through Satisfaction Consumer as Intervening Variables (Case Study on Players Games Online Valorant in Surabaya City).
Hafifi, Raihan ; Azizah, Nurul
International Journal of Economics (IJEC). Jan-Jun2024, Vol. 3 Issue 1, p83-97. 15p.
Enhancing Fine Motor Skills in Early Childhood Education Programs Through Playing the Traditional Congklak Game: A Quantitative Study.
Sahid, Muhammad Hidayat ; Dahlan, Akehsan ; Masuri, Mohamad Ghazali ; et al.
Malaysian Journal of Medicine & Health Sciences. Jul2025, Vol. 21 Issue 4, p215-222. 8p.
The History of Telepathology: Revolutionizing Diagnostics through Remote Communication.
Shariat, Shiva ; Sukadiono, Sukadiono ; Sutrisno, Sutrisno ; et al.
Journal of Research on History of Medicine. Aug2025, Vol. 14 Issue 3, p269-272. 4p.
A Preliminary Analysis of Gamification on Assembly Language Programming Education.
Uludağlı, Muhtar Çağkan
Proceedings of the European Conference on Games Based Learning; 2025, Vol. 19 Issue 2, p845-854, 10p
Colonial Baggage: An Introduction.
Greiner, Andreas ; Toivanen, Mikko
Itinerario. Dec2024, Vol. 48 Issue 3, p223-234. 12p.
Dynamic systems model of innovation capacity: Applications and game developers in DKI-Jakarta.
Hariadi, Indra ; Santoso, Sugeng
International Journal of Research in Business & Social Science. Sep2023, Vol. 12 Issue 6, p32-45. 14p.
Digital Asset Management Tool for Film Animation and Game Development.
Ling Cao ; Gang Hao ; Yaner Liang
Computer-Aided Design & Applications. 2023 Special Issue, Vol. 20, p89-99. 11p.
Model-driven Game Development: A Literature Review.
MENG ZHU ; WANG, ALF INGE
ACM Computing Surveys. Nov2020, Vol. 52 Issue 6, p1-32. 32p.
Educating society for a New Argentina. Childhood and the formation of subjectivities through the film Vacaciones útiles (Useful holidays) (Argentina, 1948).
Galak, Eduardo ; Serra, María Silvia
Paedagogica Historica. Jun2024, Vol. 60 Issue 3, p547-565. 19p.
LEADERSHIP TYPES IN SUPPORT OF CREATIVITY AND INNOVATION WITHIN VIDEO GAME STUDIOS IN INDONESIA.
Loeis, Minaldi ; Hubeis, Musa ; Suroso, Arif Imam ; et al.
Journal of Application Business & Management / Jurnal Aplikasi Bisnis dan Manajemen. May2023, Vol. 9 Issue 2, p455-466. 12p.
'A laboratory habit of mind': Exhibit making and nineteenth century experimental anthropology at the United States National Museum.
Isaac, Gwyneira
History & Anthropology. Oct2025, Vol. 36 Issue 4, p601-631. 31p.
Game-Based Learning for Learning to Program: From Learning Through Play to Learning Through Game Development.
Shabalina, Olga ; Malliarakis, Christos ; Tomos, Florica ; et al.
Proceedings of the European Conference on Games Based Learning; 2017, p571-576, 6p
Computer Games and Traditional CS Courses.
SUNG, KELVIN
Communications of the ACM. Dec2009, Vol. 52 Issue 12, p74-78. 5p.