Showing 1 - 20 of 40

1

Visualising Human Motion: a First Principles Approach using Vicon data in Maya
Wyeld, Theodor ; Hobbs, David
2016 20th International Conference Information Visualisation (IV) Information Visualisation (IV), 2016 20th International Conference. :216-222 Jul, 2016

Conference
3

Apollo: Dissecting the Human Body Through the Use of Interactive Animation
Yu, Wilson L. ; Nadela, Philip Cesar C. ; Nicolas, Joerel Ivan T. ; et al.
2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM) Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM), 2022 IEEE 14th International Conference on. :1-7 Dec, 2022

Conference
4

基于三维运动捕捉技术构建蒙医震脑术三维虚拟仿真平台的视觉呈现.
白 雪 ; 王 星 ; 洪国萍 ; et al.
Chinese Journal of Tissue Engineering Research / Zhongguo Zuzhi Gongcheng Yanjiu. 6/28/2025, Vol. 29 Issue 18, p3826-3832. 7p.

VIBRATION therapy 3-D animation COMPUTER engineering CHINESE medicine MOTION analysis MOTION capture (Human me...
Academic journal
6

Moving legs: A workflow on how to generate a flexible endopod of the 518 million‐year‐old Chengjiang arthropod Ercaicunia multinodosa using 3D‐kinematics (Cambrian, China).
Schmidt, Michel ; Liu, Yu ; Zhai, Dayou ; et al.
Microscopy Research & Technique; Apr2021, Vol. 84 Issue 4, p695-704, 10p

Academic journal
7

Essential Skills.
Park, John Edgar
Understanding 3D Animation Using Maya. 2005, p1-51. 51p.

Book
8

Capturing the Perceived Phantom Limb through Virtual Reality.
Rogers, Christian ; Lau, Jonathan ; Huynh, Denver ; et al.
Advances in Human-Computer Interaction; 9/5/2016, p1-6, 6p

PHANTOM limbs PAIN management VIRTUAL reality VISUALIZATION AMPUTATION THERAPEUTICS
Academic journal
9

3 - The Motion Capture Session
In Understanding Motion Capture for Computer Animation Edition: Second Edition. 2011:75-134

Book
10

Capturing the Perceived Phantom Limb through Virtual Reality
Christian Rogers ; Jonathan Lau ; Denver Huynh ; et al.
Advances in Human-Computer Interaction, Vol 2016 (2016)

Electronic computers. Co... QA75.5-76.95
Academic journal
11

Wiring Things Up
Understanding 3D Animation Using Maya ; page 189-260 ; ISBN 9780387001760

Book
12

Adding Character
Understanding 3D Animation Using Maya ; page 141-187 ; ISBN 9780387001760

Book
13

Essential Skills
Understanding 3D Animation Using Maya ; page 1-51 ; ISBN 9780387001760

Book
14

Refinements
Understanding 3D Animation Using Maya ; page 53-87 ; ISBN 9780387001760

Book
15

Bringing It All Together
Understanding 3D Animation Using Maya ; page 261-305 ; ISBN 9780387001760

Book
16

Integrating 3D Multimedia into Nursing and Midwifery Education: A Case Study on Paediatric Massage Instruction
Ralitsa Diana Debrah ; Adam Rahman ; Samuel Antwi ; et al.
Journal of Medical and Health Studies; Vol. 5 No. 3; 97-114 ; 2710-1452

3D animation Multimedia Education Nursing Midwifery Paediatric pain
Academic journal
18

Mast Cell Histamine Response
Hannah G Koffman

Biomedical imaging Image of Research College of Applied Healt... Biomedical Visualization Moving Image - First Pla... annimation
19

Capturing the Perceived Phantom Limb through Virtual Reality
Lau, Jonathan ; Huynh, Denver ; Albertson, Steven ; et al.

Phantom limb amputees neuropathic pain phantom limb pain (PLP) cortex Virtual Reality
Image
20

Wiring Things Up.
Park, John Edgar
Understanding 3D Animation Using Maya. 2005, p189-260. 72p.

Book

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